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The More It Changes, The More It Stays The Same

Xander2KX January 21 2009

New year, new game, new plan, new members. It was a chance for the Wolfpack to shine again. I wanted to take a new direction with the team and make it more strict. My plan was simple; play to have fun and let not one break the good atmosphere. A little before the new year arrive, Josh "impekable" gave me a hand like he always does to recrute. I continued his work in January and the following two months. Finally, a total of 22 players joined or came back during 2008; only to have 4 of them left in the end...

At the beginning, the plan didn't include any competition. Not even a possibility. Those who couldn't follow in COD4 planned to do another CAL season at COD2, but their lack of will to show up cut their leg fast enough and took away almost all the recruits in the same time. Eventually, scriming wasn't enough so we started playing at TWL league in S&D and TDM. The search and destroy ladder wasn't a lot of fun winning many match per forfeit and losing as many versus very well prepared teams while team deathmatch has been a different story. Mailman who was the captain back then and I were really good in that gametype, so we only lost 1 match out of 4 matchs. After that, Collector and Mooh arrived. What a massacre it has been for our opponents. We were one hell of a team. Each match were won by half and even twice the ammont of points. Being #2, our score was showing 10 wins and 1 lose. We even won the #2 team who had lost only 1 match and were sitting all the time. Sadly, the #1 team was doing all it could to avoid us accepting challenges from lower ranked team. Probably because they lost really bad to us in a Sabotage match. Our season really looked like the one we had in COD2 only with different players except me and Collector. We were #2 also. Ironicly, we never reached #1 once again. Why? Because we lost a match to a team that weren't in our level by the score of 4000 to 1700... for us. But Mailman had the brillant idea to use a script 2 months earlier in that same server where he got banned. So we lost the match because of that and not because someone actually cheated that time. TWL didn't really want to give them the win being the fact that they were nowhere close to win even without mailman score added, but they didn't really have the choice. I don't know if it was frustration because we had lost of match for no good reason, but the following match has been another lost to a bunch of cheaters. The way the Hardcore mode is made, it hides cheats so anyway I didn't want to bother trying to prove they did cheat. We got killed by perfect thrown grenade all match long. It was disgusting and never again did we play hardcore.

Meanwhile happenned the ETS lan in Montreal. It was a first for us. Just in time for the lan, I created our actual logo which I'm really proud of. We had a lot of fun and were there only to see how this event was, so no preparation at all. We finished 11th out of 25 team, not so bad I guess. What has been sad is the behavior of two of our players. Pumpmaster and Hold''em. What a bunch of whiners. They whined about a team cheating and asked the administrator to check their demos. Of course, they didn't cheat. Following that, Hold''em went on to piss off the tournament administrator as well as the whole administration of the lan. Too much class. It was the end for him and pumpmaster a little later. There was no way I was gonna keep them. At last, the event was fun and it was cool to meet K!lla.

When we stopped playing at TWL, some members let me know they wanted to try CAL. Like I told them, it was going to be impossible to do during the summer. We waited fall to do it, but once again, people showed lack of patience due to team inactivity at summer. It's always the same story. At the time of the return in september, nobody cooperated and it was a pain in the ass to regroup everyone. Finally, we did CAL with some change in the roster throught the season. It has been everything I could expect. 5 wins and 3 loses with a minimum of practice every week. It seems it's not enough for everyone. Many players starting to hate each other left the team. I suppose it's better that way. Most of them had such a big ego and didn't want to play with some of us less skilled.

Conclusion: no matter your plan and intentions, we can't count on anybody and it doesn't work with those who have too much of a big ego. But everything has a good side. With the problem now out of the picture, I can put more importance into those we have and on who I can trust.